With over one billion iOS devices expected to be in use by the end of 2018, the market of iOS applications is an attractive one for developers. When it comes to testing iOS applications, we’re talking about a different ball-game than testing Android applications. A big factor in the difficulty of creating iOS applications is that Apple is much stricter regarding what can and can’t be submitted, unlike Google who are much more easy-going regarding what can enter their store. Having said that, there is no way to ignore the huge iPhone market and despite the difficult submission and approval process involved, there are also advantages to developing applications for the iOS market as opposed to the Android one (e.g. lack of fragmentation and OS versions).
A Demanding Apple
Apple’s requirements are changing all the time regarding what apps are approved and certified by them. It’s imperative to keep up to date on their requirements before starting work on a project. Why spend months and months working on a project only to be rejected in a moment by Apple because they don’t feel that you app adds anything to the market?
These demands do, of course, also work to our benefit- they reflect the importance Apple places on security and privacy- for example, an app that takes information from users without their consent is unlikely to make it through Apple’s strict guidelines. Apple set rigid rules that can seem frustrating for developers but ultimately have users’ best interests at heart.
Beta testing is a good way to get used to the Apple submission process- it is the phase whereby your app is distributed to a wider audience, testing the app in more of a real world situation and in some cases, providing a preview of your next version for testers.
Due to the fact that iOS applications go through a much more rigid process via Apple, fragmentation is less of an issue for iOS developers than Android developers. Having said that, fragmentation is not a non-issue for iOS developers- there are several different devices offered by Apple and there are differences in screen resolution and aspect ratio of iTouch and iPad compared to iPhone.
Additionally, memory and storage space differs from device to device and these must also be taken into account when testing. This is when the issue of testing on emulators comes into play strongly- emulators only give general picture of how your app will behave on a device- the app will act differently on a real device and this is one of the main reasons that we strongly recommend that people test their apps on real devices.
Maintaining App Quality
So, you made it past the submission process, only to discover that you still have some dreaded bugs in your application. Well, testing doesn’t end when the submission process begins- manual and automation testing should be carried out afterwards too in order to maintain the quality of your app. The more you can provide a higher quality app, the more likely users are to want to use it…